League of Legends patch 14.21 notes: Champion bounty changes, Swain rework, mage nerfs & more

League of Legends patch 14.21 isn’t showing any signs of slowing down despite the game having had some massive updates over the past few months, with Swain getting a rework, several mages getting nerfed, and the champion bounty system getting a substantial overhaul.

Bear in mind these are early patch notes and are subject to change, with the patch not likely being complete at the time of writing. However, enough changes have been put on the PBE to get a picture of what’s coming in the next update.

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Hot off the heels of 14.20, there are even more changes coming to League of Legends. Here are the early patch notes for patch 14.21:

League of Legends patch 14.21 notes

Champion Bounty Adjustments

Champion bounties have been entirely overhauled in terms of how they’re calculated and how the gold bounty accumulates. Minion and monster gold earned now contributes to bounties directly rather than being scaled in comparison to the enemy team’s average farm, and kill bounties are based on gold earned from kills/assists minus gold given away from deaths. This is a big change from it being previously based on kill/death streaks.

In other words, that inting split push Sion who’s powerfarming will get punished a lot harder. This system, on paper, is less punishing for players who are solo carrying their team and more punishing toward split pushers and power farmers.

Swain League of Legends

Here’s the full set of changes for positive, negative, and objective bounties.

Positive Bounties

Negative Bounties

Objective Bounties

Swain rework

Swain’s rework has a lot going on. His base abilities are mostly the same, but the way they interact and how he uses them has changed in a lot of big ways. If you want a full look at his lengthy change log, you can read upSwain’s rework here.

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For now, though, here’s a quick summary:

Other Champion Changes

Aurelion Sol

Base Stats:

E: Singularity

Passive: Blaze

W: Tactical Sweep

E: Hookshot

R: Hextech Ultimatum

Passive: Hextech Munitions

W: Valkyrie

R: Missile Barrage

Fiddlesticks

Q: Terrify

E: Powder Keg

Passive: Thousand Cuts

Q – Q: Devastating Fire

E: Subject: Torment

Q: Bladesurge

R: Vanguard’s Edge

Passive: Second Skin

R: Requiem

Q: Null Sphere

E: Force Pulse

W: Celestial Blessing

Q: Formless Blade

E: Slipstream

R: Apotheosis

Passive: Soul Eater

Q: Siphoning Strike

W: Terrashape

Base Stats

Q: Boomerang Blade

W: Bastion

W: Move Quick

W: Frenzied Maul

W: Deadly Plumage

W: Spirit Cleave

Passive: Shepherd of Souls

Blade of the Ruined King

Sorcerer’s Shoes

Lethal Tempo

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